Pokedex · Champions · #658

Greninja

Water / dark type · strong stats (BST 530, top 41% of the Champions roster) · builds into a fast special attacker.

Build a team with Greninja

Greninja

water dark · BST 530 · fast special attacker

Base stats

HP72
Attack95
Defense67
Sp. Atk103
Sp. Def71
Speed122

Defensive profile

How incoming damage multiplies for this form.

×2 Electric ×2 Grass ×2 Fighting ×2 Bug ×2 Fairy ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Ghost ×0.5 Dark ×0.5 Steel

Abilities

Selectable in Champions (400 VP to change).

  • Torrent
  • Protean

Mega Greninja

water dark · BST 630 · fast special attacker

Mega Evolution — must hold its Mega Stone to evolve during battle; one Mega per team.

Base stats

HP72
Attack125
Defense77
Sp. Atk133
Sp. Def81
Speed142

Defensive profile

How incoming damage multiplies for this form.

×2 Electric ×2 Grass ×2 Fighting ×2 Bug ×2 Fairy ×0.5 Fire ×0.5 Water ×0.5 Ice ×0.5 Ghost ×0.5 Dark ×0.5 Steel

Abilities

Selectable in Champions (400 VP to change).

  • Protean

How to use Greninja in Champions

Greninja fills a fast special attacker niche on Champions ranked teams. With a 66-stat-point budget (max 32 per stat), most builds pour 32 into Sp. Attack and its best defensive stat, then fine-tune Speed in steps of 2 to sit just above or below the metagame's common numbers.

Defensively it is hurt hardest by Electric, Grass, Fighting, Bug, Fairy, while resisting Fire, Water, Ice, Ghost. Check the Water page for the full matchup math behind those numbers.

Movepool highlights

Greninja can learn 60 moves in Champions. Coverage by type: bug dark fighting flying ghost grass ground ice normal poison psychic rock water. Pick four that patch your team's coverage gaps — the team builder flags what's missing automatically.

Full move list
MoveTypeClassPowerAcc
AcrobaticsflyingPhysical55100
Aerial AceflyingPhysical60101
BlizzardiceSpecial11070
BounceflyingPhysical8585
Brick BreakfightingPhysical75100
Brutal SwingdarkPhysical60100
Chilling WaterwaterSpecial50100
Dark PulsedarkSpecial80100
DiggroundPhysical80100
DivewaterPhysical80100
Double TeamnormalStatus—101
EndurenormalStatus—101
ExtrasensorypsychicSpecial80100
FacadenormalPhysical70100
Flip TurnwaterPhysical60100
Giga ImpactnormalPhysical15090
Gunk ShotpoisonPhysical12080
HazeiceStatus—101
Helping HandnormalStatus—101
Hydro CannonwaterSpecial15090
Hydro PumpwaterSpecial11080
Hyper BeamnormalSpecial15090
Ice BeamiceSpecial90100
Ice PunchicePhysical75100
Icy WindiceSpecial5595
LiquidationwaterPhysical85100
Low SweepfightingPhysical65100
Mud ShotgroundSpecial5595
Mud-SlapgroundSpecial20100
Night SlashdarkPhysical70100
ProtectnormalStatus—101
Quick AttacknormalPhysical40100
Rain DancewaterStatus—101
RestpsychicStatus—101
Rock SliderockPhysical7590
Rock TombrockPhysical6095
Role PlaypsychicStatus—101
RoundnormalSpecial60100
Shadow SneakghostPhysical40100
Skitter SmackbugPhysical7090
Sleep TalknormalStatus—101
Sludge WavepoisonSpecial95100
Smack DownrockPhysical50100
SnorenormalSpecial50100
SnowscapeiceStatus—101
SpikesgroundStatus—101
SubstitutenormalStatus—101
SurfwaterSpecial90100
SwitcheroodarkStatus—100
Swords DancenormalStatus—101
TauntdarkStatus—100
ThiefdarkPhysical60100
Toxic SpikespoisonStatus—101
TrailblazegrassPhysical50100
U-turnbugPhysical70100
Upper HandfightingPhysical65100
Water PulsewaterSpecial60100
Water ShurikenwaterSpecial15100
WaterfallwaterPhysical80100
Weather BallnormalSpecial50100

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