Pokedex · Champions · #936
Armarouge
Fire / psychic type · strong stats (BST 525, top 48% of the Champions roster) · builds into a special attacker.
Armarouge
fire psychic · BST 525 · special attacker
Base stats
| HP | 85 | |
| Attack | 60 | |
| Defense | 100 | |
| Sp. Atk | 125 | |
| Sp. Def | 80 | |
| Speed | 75 |
Defensive profile
How incoming damage multiplies for this form.
Abilities
Selectable in Champions (400 VP to change).
- Flash Fire
- Weak Armor
How to use Armarouge in Champions
Armarouge fills a special attacker niche on Champions ranked teams. With a 66-stat-point budget (max 32 per stat), most builds pour 32 into Sp. Attack and HP, then fine-tune Speed in steps of 2 to sit just above or below the metagame's common numbers.
Defensively it is hurt hardest by Water, Ground, Rock, Ghost, Dark, while resisting Fire, Grass, Ice, Fighting. Check the Fire page for the full matchup math behind those numbers.
Movepool highlights
Armarouge can learn 53 moves in Champions. Coverage by type: dark dragon fighting fire ghost grass ground normal poison psychic rock steel. Pick four that patch your team's coverage gaps — the team builder flags what's missing automatically.
Full move list
| Move | Type | Class | Power | Acc |
|---|---|---|---|---|
| Acid Spray | poison | Special | 40 | 100 |
| Ally Switch | psychic | Status | — | 101 |
| Armor Cannon | fire | Special | 120 | 100 |
| Aura Sphere | fighting | Special | 80 | 101 |
| Burn Up | fire | Special | 130 | 100 |
| Calm Mind | psychic | Status | — | 101 |
| Clear Smog | poison | Special | 50 | 101 |
| Confuse Ray | ghost | Status | — | 100 |
| Dark Pulse | dark | Special | 80 | 100 |
| Destiny Bond | ghost | Status | — | 101 |
| Disable | normal | Status | — | 100 |
| Dragon Pulse | dragon | Special | 85 | 100 |
| Endure | normal | Status | — | 101 |
| Energy Ball | grass | Special | 90 | 100 |
| Expanding Force | psychic | Special | 80 | 100 |
| Facade | normal | Physical | 70 | 100 |
| Fire Blast | fire | Special | 110 | 85 |
| Fire Spin | fire | Special | 35 | 85 |
| Flame Charge | fire | Physical | 50 | 100 |
| Flamethrower | fire | Special | 90 | 100 |
| Flare Blitz | fire | Physical | 120 | 100 |
| Flash Cannon | steel | Special | 80 | 100 |
| Focus Blast | fighting | Special | 120 | 70 |
| Heat Wave | fire | Special | 95 | 90 |
| Helping Hand | normal | Status | — | 101 |
| Hyper Beam | normal | Special | 150 | 90 |
| Iron Defense | steel | Status | — | 101 |
| Lava Plume | fire | Special | 80 | 100 |
| Light Screen | psychic | Status | — | 101 |
| Meteor Beam | rock | Special | 120 | 90 |
| Mystical Fire | fire | Special | 75 | 100 |
| Overheat | fire | Special | 130 | 90 |
| Protect | normal | Status | — | 101 |
| Psych Up | normal | Status | — | 101 |
| Psychic | psychic | Special | 90 | 100 |
| Psychic Terrain | psychic | Status | — | 101 |
| Psyshock | psychic | Special | 80 | 100 |
| Reflect | psychic | Status | — | 101 |
| Rest | psychic | Status | — | 101 |
| Scorching Sands | ground | Special | 70 | 100 |
| Shadow Ball | ghost | Special | 80 | 100 |
| Sleep Talk | normal | Status | — | 101 |
| Solar Beam | grass | Special | 120 | 100 |
| Spite | ghost | Status | — | 100 |
| Stored Power | psychic | Special | 20 | 100 |
| Substitute | normal | Status | — | 101 |
| Sunny Day | fire | Status | — | 101 |
| Taunt | dark | Status | — | 100 |
| Trick | psychic | Status | — | 100 |
| Trick Room | psychic | Status | — | 101 |
| Weather Ball | normal | Special | 50 | 100 |
| Wide Guard | rock | Status | — | 101 |
| Will-O-Wisp | fire | Status | — | 85 |